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Author Comments

DAN is a game about a person's struggle with depression and the perceived monotony of life.

Caution: contains themes of suicide.

Music used:
"Spacial Harvest" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0

Art-Clouds and fog:
Artists: Summer Thaxton and Hannah Cohan

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Beautiful game, beautiful message

*This review is being made while I play the game*
So far the game is clunky, which isn't a good sign, the stairs make it hard to walk up because you have to keep jumping into them, maybe this might be good though? I mean I suppose this would get you a little used to the jump hight and weight of the character.

As previously stated, this game is a little clunky, I almost feel like I am falling down slowly.

The game also plays this music that kinda gets annoying.

I also found out that you jump higher from jumping backwards on to something. This what I mean by this game is weird with being clunky.

Also I thought I was supposed to not eat the pills at first, haha..

I also have to say, if you want to make an interesting game, you have to make it also fun. Wether this is the gameplay, or you want to see what happens next.

In this game, I don't feel the need for either.

You have some real potential here, but you're only scratching the surface.
We've seen millions of these little stories with cubes- what should be the catch of your game? Why should I want to play this game and not some other games?

I think that's what you need to focus on, why should we want to play this game, not what other people are doing.

I see a lot of potential here man, don't give up :)

A nice platformer about depression. The graphics could be better.

i like it

Actually good! Keep it up! Dunno what do the days represent.
Game has lots of promise to it. Just needs a few more improvements and you're golden. (I mean about the part where you are able to enter the portal itself)

Credits & Info

2.47 / 5.00

Dec 16, 2015
1:11 AM EST