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Wheel

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Author Comments

The first game I've made. made with Unity 5. Click on left/right side of the screen to move and try to avoid the falling paint. Enjoy!

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dear Bentley386

Well first I gotta commend you on making a game in unity. I myself believe that it takes a lot of effort and knowledge into creating a game. But this game in particular doesn't live up. Sorry, but I like the Idea. The problem is that its pretty simple. All you do is just dodge the oncoming "paint" drop. There are also some issues here and there like the Tires going outside of the platform and earning me an instant lose. As well as the Hitbox being to big. Anyways these are some minor issues, the major issue though that this game lacks alot of things. Its short, it has no music, no SFX and its just mundane at best. I'm sorry but this is just barebones compared to other games that have served more on their plate than this. Anyways good job though, Its a working enough game but it needs some more polishing and additional features or mechanics.

PS: This review and all opinions are solely based on First Impressions

Regards from a Struggling Youtuber
Etriuswimbleton

The problems are that the music is too strong, the animation is too weak, and the coloring doesn't make much sense (like is the wheel in a ditch in a orange world with green skies), either way I think the idea is very original, and the fact that you were able to make the raindrops fall randomly is impressive.

You could radically improve the game by adding a score display. As it is, I can't really get a hold on whether I'm doing better or worse on any given run.

Cool. Good work on your first game, very creative. I'm not sure why but I really like the art.

I think what would be good is a score/highscore. If you were able to compete with friends to get the best score, or even just be able to challenge yourself to get a good score, it would make the game more of an objective. Also audio is very important when making games. It doesn't have to be much, maybe a song, and a water droplet sound when you get hit.

Good work with the game, as I said before I really like the art, and you took advantage of unity's physics, which I wish more people would do so good work. I like how the wheel becomes yellow when you get hit, but there is a touch of lag when that happens so that could be a good tweak. But it's not gamebreaking or anything.

Good work. Good luck being a game developer :)

Really difficult. Needs less paint. Otherwise decent. Could use sound.

Credits & Info

Views
1,779
Votes
147
Score
1.90 / 5.00

Uploaded
Dec 11, 2015
1:53 PM EST