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Elemental Strike: Mirage Tower

rated 3.19 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 13, 2015 | 2:49 PM EDT

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Author Comments

There are five main elements in the world: wind, fire, water, earth and lightning. With these elements, build towers and fight against the enemy hordes that threaten our lands. Each element has both strengths and weaknesses. Power-up and combine up to three elements to forge new towers each with their own abilities.

Some towers have skills that you can target and activate while others provide passive bonuses. Craft your own tower build and placement strategies to optimize their support of each other to win!



Rated 2 / 5 stars

This game, is, simply put, not fun. Level one was a fairly simple introduction to the game mechanics, and level 2 is a space to experiment with the new tower upgrades. Level 3 is a disaster. The timing on tower placement is so tight that if you hesitate for a second, you lose. If you place the towers in the wrong order, you lose. And once you get all 4 towers up, if you don't upgrade as soon as the upgrade becomes available financially, you lose. The towers are placed on the track awkwardly, and due to the track itself it feels like monsters are spending very little time in your fire zones. There are several ways this can be fixed, but the primary I see is that the monsters should be slowed down very slightly, which should drop the difficulty just a bit and make this not an exercise in frustration. I played that one level 20 different ways for 45 minutes, and nobody wants to be stuck on level 3 of a TD game for that long.


Rated 2.5 / 5 stars

I came back a few days later to play again but my save game is gone. I'm not starting over!


Rated 2.5 / 5 stars

It's solid, but doesn't bring anything new to the table


Rated 1 / 5 stars

eh not anything special


Rated 5 / 5 stars

GREAT tower defense. Enjoyed it.

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