Are you a speedrunner or a completionist? If you're the latter, you're gonna have a harder time than the former. Some levels are so easy that you can beat them in seconds, but are tricky in how you get the coins. Then there are levels like 19 which are hard, even if you're not going for the coins. If the point of this game was to make a statement about working for your goals, even when there's an easy path to take, I think that easy path actually has to be easy and those goals need to be challenging in more than a few levels. Besides that, the art is nice and conveys what it needs to, and I'm digging the music. The controls were on point too, I never felt like I missed a jump because the character was too floaty or slippery. I just wish there was a but more creativity put into this.