Nice game, but there a few problems. First, why did the protagonist stop at the vineyard instead of continually paddling down the river? Did the boat sink or something? Second, why are pieces of a wheel incomplete and strewn throughout the building and its grounds? I'm pretty sure the vineyard's owner would've kept the pieces all in one place even if they did not complete a wheel and thus require some makeshift parts. Third, what's with the barrel/wall puzzles guarding a key to outside? It's not like the area is heavily guarded plus anybody who would want to go outside would have to go through a lot of trouble just to go out. Fourth, why is the hay storage's door blocked the way it is? A lock and key would've sufficed. Other than those, the story is good, the item placement is good (although the hammer is oddly placed as noted by the protagonist), the puzzles are a bit challenging (especially the barrel/wall one), and I like the fact that it's another direct sequel to the last two games, thus making a nice game overall. good job!