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Buddy Ball

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Author Comments

Buddy Ball is a Casual game of Infinite Pplatform without reference to any kind of violence, it can be played by people of all ages.
After several years working in construction as house demolition, the Buddy Ball was “fired” and replaced by implosions.

The deception came, the fury begin... and looking for a new job, our intrepid Buddy Ball comes to town and needs your help. Move the horizontal platforms and create a way for the Buddy Ball roll over them and follow their journey. Be quick because at any moment the platforms may be static.

Buddy Ball is a fantastic and fun game that will test your reflexes and reasoning! Avoid the vertical bars and be wary. . . Buddy Ball has a will and sometimes it is fast or slow. It will depend on your mood. Can you control the Buddy Ball ?!

>>> HOW TO PLAY <<<
- Touch the platforms and drag and drop them creating a way for the Buddy Ball roll over them;
- Deviate from vertical bars;
- Keep the Buddy Ball visible on the screen, because if he stays out of sight ... the game is over!

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This game is "deceptively" simple. It looks like an ordinary casual mobile game, but it's actually pretty complex and requires some quick thinking and multitasking.

Playing it for the first few rounds was a pretty fun puzzle in figuring out how to even get 1 point - it requires some creative understanding of the mechanics. However, the learning curve is way too steep for the first few points of the game. There's so much going on - randomly deactivating platforms, walls, a ball moving at a random speed, and the player only has a few seconds to even take this all in for the first time.

My main advice is to find a way to introduce all this complexity in a way that doesn't overwhelm the player - (for example, introducing one piece/mechanic at a time This will create a much better first impression of the game. Most players will just be frustrated at all the chaos happening and quit at the first point, which is not ideal!

Summary/other smaller points:
-The physics is a bit clunky - you can push the ball through platforms and even through walls
-The UI is lacking (particularly missing this: highlighting the horizontal platforms when the mouse is over them)
-The overall mobile game aesthetic was done quite well.
-The game is quite exciting and fun once you understand how to play it

AlexandreBighetti responds:

This is the first game I developed in my life and thank you so much for positive feedback kyatohon!
I like so much your tip about create a introducing one piece/mechanic at a time. I will create early in the game a tutorial, which gradually introduce the elements of the game to ensure good gameplay to the player.
I also I will check these two bugs that you reported:
1)The physics is a bit clunky - you can push the ball through platforms and even through walls;
2)The UI is lacking (particularly missing this: highlighting the horizontal platforms when the mouse is over them).
Again, thank you for your time to test the game and write these words that were very valuable to my progress as a novice developer of games.

interesting idea :)
As the ball moves faster then the objects, from time to time one has to block the ball using those vertical walls.. ??
If so, each time I tried my platform froze like if it was 'used' and becomes darker even through I'm holding my mouse button down. There seems to be moments where the click isn't held. idk, could be a glitch or my mouse?

AlexandreBighetti responds:

Yeah YOUND . . . You discovered two things:
1) The ball must be "stopped" time to time for being temperamental. So they have yourself to use what they have on the screen to reduce his speed.
2) The platform froze like if it was 'used' and passe darker is true. "Be quick because at any moment the platforms may be statics (Author Comment)". So, your mouse is perfect functionality...and Buddy Ball need a new plataform. Can you help it?

I hope I have answered your question!
Thank you to play!

Yes! Very cool!

AlexandreBighetti responds:

Tks RyuuseiGames. This is my first developed game in my life...

Credits & Info

Views
3,012
Faves:
1
Votes
8
Score
4.58 / 5.00

Uploaded
Jun 25, 2015
10:58 PM EDT
Software
  • Construct 2