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Created my own game engine using monkey by making a simple asteroids game. The game is pretty simple and the instruction on how to play are on the title screen. I will be updating better game play, better graphics and will be making more games soon.
The game works fine, movement is a bit awkward, and having to run into things with a shield is awkward as a consequence. Decreasing the maximum speed would be nice.
In some instances death is swift, as asteroids can be generated on top of the ship.
Playing the game with a slow moving ship, makes the shield feel rather odd, as collisions have to be very direct rather than just passing over the shield area.
In terms of tactics, directly ramming into an asteroid is the most efficient way of dealing with it and it's children. One good shielded ram, can take out an asteroid and all it's children in one fell swoop. I would suggest making child asteroids spawn further away from the parent, if you want to increase difficulty.
If levels began with asteroids of different sizes that would be a neat touch.
Also, fun fact: Asteroids are made mostly of rock, whereas comets are made more of ice.
thanks for your response, I will work on fixing the game and making it more fun and difficult.
Not bad. Good for playing around and having a little bit of mindless fun.
Instructions unclear, rammed into comet instead of shooting it.
Worked out fine.
Simple game with a bugged lives system.
the instructions are at the title screen. it was just meant to be a simple game that's all. thanks for your response though I will work on making it better.
A Zombie Survival Roguelite
Explore the mysterious dungeon in this idle RPG.
2D Top-down Shooter focused on bullet blocking mechanics.
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