I am experimenting with a new platformer mechanic, where platformer elements in the game work relative to player's actions in a specific way. Your feedback will help me polish the mechanic and make this into a full game.
More game elements are planned to be added in the full game, leading to a minimum of 100 levels.
I have also developed an in-game level editor, which may be released with the full game.
- Level improvements
- Difficulty balanced in some levels
- Restart button added, 'r' key also works for restart
- On winning a level, next level is loaded automatically.
- Level improvements.
- Side-scrolling levels Intro wait time reduced.