Be a Supporter!

I am vomiting hair

rated 3.00 / 5 stars
Share Links:
Adventure - Point 'n Click

Click on an icon to vote on this!

Credits & Info

Apr 6, 2015 | 10:22 PM EDT

If you liked this, check these out!

Author Comments

A history about mistakes and bad decisions and the unexpected struggle to fix the situation
I hope that was not too vague...

My third attempt at creating a game! After months of pure procrastination... I mean work, yes, work.
So yeah... third game, this time im sure it is actually worth your time! Or at last a little peek... Please criticize-me as much as you possibly can, i have no ideia of what i am doing.
I kept reading and watching these story telling guides, but i think in the end of it all they did not helped me much...
In fact, i think they made me even more lost
Also, if a puzzle happens to be to confusing, please tell me about it
Please give me some reviews T-T




Rated 5 / 5 stars

The only thing I could understand was that you condensed 3 games into 1. The rest, I could make out neither head or tail of. Throughout the game I was just like "WAT".
Plot? Was there any? Maybe this game ties in to your other games, I don't know. But this was simply insane to get through! Was this inspired by Antumbra or something? Endless possibilities, man!
Seriously, I hope you keep on making games!


Rated 3.5 / 5 stars

I thought it was an excellent effort. Very challenging puzzles. Great story to tell.. I am a huge adventure game geek.. huge into ScummVM games and i think you did a good job. I think what could be added is a little dark humor or narrative when you click things that are wrong or make no sense. All in all.. some games go to an extreme to make you miss things..important to a puzzle.. i think you did had a good balance of challenge and fun. Like i said tho i feel that narrative from the main character.. even if its a 'Nope dude' when a door is locked.. adds a certain depth your character development. Good luck in the future man!


Rated 5 / 5 stars

man, the ART is outta sight, bro. OUTTA SIGHT. AWESOME. HOWEVER, the gameplay appears too haphazard. You don't need to hold our hands or anything, just... go a tiny bit more linear in your approach, or provide blunter hints. the bits of story we get are too far apart and too verbose to be connected... however the story itself is fascinating, what little I can gather of it. work on your overall concept, your language skills, and the direction of the game with regards to how the player plays through it and connects the visual cues, and you'll be one of the best content creators here on NG, in the opinion of this player, just as good as Skutnik, Doki or the guy who does Nekra Psaria. keep on truckin, breh. but don't improve what ain't broke; just fix the language and logical progression issues. Please get rid of the math... ? please? pretty please? it interrupts the flow and modd, at least I thought so. GREAT ART MAN OMFG.


Rated 3 / 5 stars

This game is very average for an artist , I'd say this work takes 5hour of art (not include brainstoriming)
and the puzzle is very common but it makes no sense to put a clue as a portrait , on the other hand you should know horror game doesn't usually involve math puzzle. The sound track is 7.5 out of 10, a mini-map would give me a better time not to bore til death. And this level design is very close to a human inside (my opinion of course) please think this through for your next game. i apologize if i'm too harsh. i didn't see the whole game sorry because i was bored. sorry :)

Fakewisdom responds:

I am sorry for your boredomness ttek999, you didn't make it very clear at which point of the game you stopped, i will assume right after metting Costela, the art you saw untill that point took me way more than 5 hours to complete, i may just be a very slow artist, but the way you say it in your review almost makes me think that you think the whole art for the whole game was produced in 5 hours... That would be insane.
I also do not know what soundtrack you were refering to, and if you could even call it a soundtrack...
As for the level desing looking like human insides... I belive i will have to agree with you on that.
Thank you for your somewhat confusing but good in nature review and i promise my next game is not going to waste as much time with inefective introductions.
Also, what do you have against math?


Rated 1.5 / 5 stars

The animation looks good. Did not understand any of the puzzles. Maybe Im just bad at it. I didn't really pick up on any hints, there really wasn't any way of like leading us to the right way. got tired of trying pretty quickly, watched the walkthrough, seems like there was a plot. Didn't understand it.

Fakewisdom responds:

These are common complains, in the other side some people seem to have no isue with the puzzles, exept the clockwise one, i im starting to belive the problem is the way to the puzzles, including somethings that were not even supossed to be puzzling, maybe the level desing is just simply desorientating?
Thank you for the review