Fun and simple ideas with this needs more options for more fun factor too nice visuals on this
~X~
Your space station has been overrun by space bugs and out-of-control space bots! You'd totally be up to the challenge of kicking them out, but...well, you spent a bit too much money on Monolith Burgers so you could only afford an old, second-hand space suit that's so clunky, you can't jump in it. But luckily you're in space where gravity is a fickle thing, prone to change at the flick of a wrist!
Change the gravity and land on top of the enemies to destroy them. Land on several in a row without touching the ground (or ceiling, I guess) to start a combo and get more points! Rack up a high score and become the best space thingies destroyer space person! SPACE!
Fun and simple ideas with this needs more options for more fun factor too nice visuals on this
~X~
Nice game, but it could be really better - for example when you´re using the cage and some bug hits you, you start to flash and when you´re flashing, you can´t hit any bug. But if you stop flashing just when you wanted to land on one bug, it kills you.
A simple idea, but such a difficult one to master! I like the retro graphics, the simple cubicle style of gameplay, with potential for crazy combos and progressive difficulty. And highscores! Nice game
-cd-
Pretty neat game, and simple too. Music is suiting, and graphics aren't bad.
One thing though, is that when I've restarted a few couple times, the ad box never disappeared anymore, so I played with a box in the middle of the screen.
But I did manage to get quite a high score compared to my previous ones, thanks to that! ^_^
Thanks for taking the time to write a review! I really appreciate the feedback.
That bug was a weird one...It should be fixed now, but since it only occured occasionally for me, I'd appreciate it if you could let me know if you run into it again!
Is the idea original? Not really. Is it fun? For a bit, at least. Jumping on many enemies was kind of hard to get good at, and the enemies were different enough to make it interesting. The hit detection was dodgy at times, but all in all, not a bad game. Keep it up!
Thanks for the review and the feedback! Could you please explain what exactly you mean by dodgy? Did it negatively affect gameplay / lead to some unfair situations? Since we can't have that...