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Lure: The Kings Gold demo

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Run, hide, avoid canon balls and fight back, do everything you can to survive. Set in medieval times this story takes place in a vast world full of danger and wonder. Will you survive through everything and get the princess' hand? There's only one way to find this out!

We are publishing this demo version, because in order to make the final version more complete we would like to hear some feedback from you! If you notice some bugs, if you find this demo too easy or too difficult, or if you have some suggestions - feel free to comment below or inform us via email: team@teammoorland.com
you can also visit our site http://teammoorland.com for more info.

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Looks like it's just crap.
Couldn't even pass the first level. The hint to create spears is useless if the trees can't be destroyed ... neither with "c" nor with "v". than i got stuck on the upper edge of the screen and had to restart (right clicked and chose rewind). as i did so, the background was gone and just black (the other objects were still there).

So, however I'm supposed to create the spears, i couldn't and therefor your game doesn't work.

teammoorland responds:

Dear LDeins, thank you for reporting this problem it seems you've experienced a serious glitch. However it's hard to investigate this issue, this kind of glitch never occurred to us while testing. Maybe you should give the game another go? Normally you should be able to destroy the trees by punching them, using the C button. If you'll experience this glitch once again, could you please report it to us?

Just... one... more... castle...

Fortunately, I´ve just got killed by a cannonball and I have a short break to write a few words of commentary.

In terms of gameplay, Lure: The King's Gold is almost flawless, a well designed combination of fast-pace action and tactical planning, where proper choice of targets is as important as nimble fingers. On the graphical side, all objects and sprites are drawn in simple, but not amateurish way, although I have the impression that the campaign screen and character portraits have better quality, like they were made by another artist. My only complaint are the castle turrets, which do not match the medieval setting, simply looking like a WW1-era bunker turrets. Maybe replacing them with simple catapults or ballistas would be a good idea.

Story and dialogue... Maybe this will sound blunt, but they need to be rewritten from a scratch. This kind of game doesn't need sophisticated writing, but the premise of the story is silly: an old man dragged away from his home by the king's guard and then ordered to storm castle walls with spears, while the rest of the army simply stands in the back, playing blocking troops with their halberds. And I'm not even mentioning the gorgeous princess falling in love with an old peasant... As for the dialogue itself, not only it lack wit and humor, but it's obvious that it wasn't written by a native speaker ("God's greetings", really?). My suggestion: re-think the story, write the dialogue again and have it checked by a few persons (I could volunteer, though I'm not a native).

Despite the problems with writing quality, the demo version is very promising and I hope that you will finish it soon. What about publishing another demo version with more levels in the meantime, let's say in three months?

teammoorland responds:

Thank you for your feedback! after reading your review we see some changes that has to be done in the full version. We cannot release a longer story in demo version, but there is a 'reason' why did princess fell in love with that old man, everything will be explained in the full story version;] and about the writing concepts - we tried to use some Shakespeare practices, that's why some sentences look like broken english.

Great game, funny story, I want more! You better hurry and bring us the full version guys!

Credits & Info

Views
1,989
Faves:
3
Votes
3
Score
2.83 / 5.00

Uploaded
Jan 27, 2015
4:22 AM EST