I loved the crafting and puzzle elements. Well done!
I'm sorry, but I didn't find this very appealing. I don't think I've ever played a visual novel before. Or uh, read one? This was just awkward to me. I was just pressing the same buttons over and over. At least it was kind of unique.
I want everything to be unique. I was thinking it would just have more action. The music and sounds were nice. It was pretty mysterious. It just isn't for me.
I feel like I just played a Visual Novel... I... Hate... Visual Novels. I find them boring and not work all the clicking they take...
This however I don't hate. But why don't I hate this? The answer is simple. It made me think!
You made a "simple" game to tell a story and you did it brilliantly!
Intriguing, quite dark. Does it represent escaping from a coma state? It's not real but does it represent a form of madness? Are they institutionalised? By nature of being a dream state, if lucid it can be manipulated but forcing a happy state and creating imaginary friends could possibly be accompanied with an insane laugh? Am I reading too much into this?
48 hours for a game lasting about 5 minutes - and every minute was an experience.
simle as that.