Actually really fun.
The overhaul essentially rendered the older (roughly before Mar/27 ) reviews useless...I actually prefer the older version.
This also leaves me a little empty handed (for a review), sure the older version was largely luck based, but after getting used to enemy patterns I did managed HP and ATK endings (Still trying Luck and Balanced, then the update catch up.)
Right now, the type of enemies where you have a high chance of getting hurt or instant death increased. I'm not too inclined to finish after a few deaths from battles. From the cheat sheet I also see the rewards from fun-thing have been significantly tuned down.
I dunno...maybe this version will get better feedbacks in the long run.
Seems heavily inspired by Undertale. The gameplay is kind of sloppy, but the graphics make up for a lot. I like the theme, the weirdness, and the quirky-ness. Someone else posted a rather critical and distracted "review" to which the Author replied "lol". So...I just know that if it were me, it would actually hurt my feelings pretty badly to read something like that.
I can tell a ton of effort and blood and sweat went into this project. It just doesn't feel "tight". Then we have the re-submitted version, "The" D.O.E.S.
I guess it's time for me to make Square Millionaire: Redux, if this can fly.
Hi people, a tip to win this game is to expand your computer screen to reasonable size using ctrl + on the keyboard to make objects easier to click. With fast clicking, good reaction time and knowing the enemy should help you win by a higher margin. By the way, watch out for the good green ghost, they could tell a lot about regions where the "thing" is. Also the author posted an item cheat list in the text box.
"Where did you get that muffin?"