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Build and Defense

Score:
rated 3.83 / 5 stars
Views:
8,423 Views
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Genre:
Strategy - Other
Tags:
defense
strategy
management
resource

Credits & Info

Uploaded
Nov 7, 2014 | 3:34 AM EST

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Author Comments

Build most powerful forces and defend your area from hordes of incoming enemies!

Use mouse to play this game. Instructions are in-game.

Reviews


StoopidGamesStoopidGames

Rated 1 / 5 stars

Ehh game, but diamonds were over powered. Consider adjusting that.


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FlyingPumaFlyingPuma

Rated 0 / 5 stars

Sucks, this game sucks big time


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hotjesselynteahotjesselyntea

Rated 1 / 5 stars

Why is the average rating so high? This game deserves maybe one star.


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CyberdevilCyberdevil

Rated 3.5 / 5 stars

Feels like this could've been a much better game somehow. The interface doens't really explain itself, doesn't feel intuitive and easy to use. I like how you can build your defenders and place them out, but once you do... what more is there to do? Just wait. The pace is slow and the game somewhat monotone. Could be better!

-cd-


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gfx1978gfx1978

Rated 1 / 5 stars

I clicked all the website links got a bunch of diamonds, bought multiples of the food producer and the one that converts that into that blue ball(!) and a magic lamp(?) and spammed helicopters and the big monster. Massively boring as nothing touched me. Super slow and tedious with no speedup button, and because I had spammed a bunch of archers and swordmen at the start it took forever to end (I went for the 150 levels on medium difficulty) as my computer got bogged down.

BTW - it was my first go.

I think you should remove the website links rewards as it is basically cheating or rather nerf the amount of diamonds. Also, having to click shop and click the diamond after every kill is annoying as hell. My stuff killed everything on screen before I had time to gather the diamonds because I was so OP. BAD.

You never explain the diamond gathering mechanic either and while I don't count myself as stupid I didn't understand what the bloddy hell that button in the plus shop meant til about 35 levels in.

The idea of combing a clicker with defense is novel, but it pretty much stinks in both genres. There should at least be a mouseover explanation of what the icons mean. I didn't even know which ones were resources and which were "soldiers" in the shop.

This is a lazy game that could be much better. Good Luck with future endeavours.


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