not easy at all
This game features Time scale option.
You have to avoid flying swords inspired by... by what? Can you guess?
Every few seconds the timescale grows, and swords fly faster. Don't worry, your character also runs faster, but here's the question - is it helping or othervise?
Controls:
Arrows - moving, jump
S - "Shrink" :D
A/D - Dodge (left/right)
Q/E - Dash (left/right)
I appreciate any feedback ;)
====Last Update: 11.12.13; 17:30 =====
Changelog:
- v1.2:
• Two new gamemodes: "Scattered Mode" and "Hardcore mode";
• Fixed PowerUp
• Fixed Background glitches
• The game now has main menu!
-v1.1:
Changes:
• Modified Score System;
• A few graphical changes;
• Optimalization, now game runs faster
• "Scratch" of a new PowerUp (CAN BE STILL BUGGED!)
Fixes:
• Shrink now works faster;
• Changed Dodging collision feature;
• "Press Space" text
• Added some new debug keys and sequences
not easy at all
Is it that bad for you?
This needed to be said: Scatter! SENBONZAKURA!
2 for gameplay, 5 for reference.
hey . can someone tell me how can i make flash game ?
Actually, it's not flash game. It's HTML5 game.
Actually it's a pretty nice idea! Music is awesome and the gameplay is really good! Good job! :D
Is updated version loading for you? Does the game have Background (floating swords), and can you see "Press Space to continue" text on bottom of intro and outro?
You're a really sick man! ^_^
Graphycs don't make a game but in this case... Gotta work out on that, BTW good job!