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Baby Steps 5 Points

Complete Level.01.01.

No Rotations 01.12 5 Points

Complete Level 01.12 without any rotations.

Thank You For Playing 5 Points

Complete the Credits level.

Almost Halfway Done 10 Points

Complete Chapter 1.

Juggling 02.13 10 Points

Complete Level.02.13 in less than 30 seconds.

One Rotation 03.14 10 Points

Complete Level.03.14 with only one rotation.

Shortcut 01.14 10 Points

Complete Level 01.14 in less than 10 seconds.

Speedy 02.11 10 Points

Complete Level.02.11 in less than 20 seconds.

Three Rotations 03.11 10 Points

Complete Level.03.11 with three or fewer rotations.

Thrifty Rotator 02.12 10 Points

Complete Level.02.12 with only one rotation.

Almost Done 25 Points

Complete Chapter 2.

Done 50 Points

Complete Chapter 3.

Author Comments

Solve a variety of puzzles using momentum, portals, gravity, rotations, boxes, and the environment.

There are 45 levels (15 per chapter), each with their own scoreboard. There are three music tracks that build layer-by-layer as you progress.

This is my first attempt at making a game. My goal was to create a challenging (and hopefully not too frustrating) minimalistic puzzle/platformer that required planning, attention, and patience to solve. There are some obvious inspirations for the presentation, mechanics, and style, primarily Thomas Was Alone and Portal, but there are many others. All in all, I hope you find this enjoyable, challenging, and ultimately worth your time!

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Controls could be smoother, A nice relaxing casual game that is challenging, Well some might say just another Platformer game but I found this one to be interesting with a game concept with some unique mechanics on top of that so nice game indeed a fun game all around

~X~

there's no music or sound. the author comments talk about music tracks. that seems dishonest.

Not a big gamer but its was fun and hard to play great to mess with your brain

The level design is very good. I like the implementation of gravity related puzzles with momentum based ones.

I recommend.

Extremely enjoyable game. Reminds me of portal, but not in the obvious sense. I'm talking game fluidity. Some of the levels are designed to be completed in one swift motion, like in portal, and I love that.

However I did get stuck in one spot though, I just brushed it off as me being dumb and restarted the level but I read the comment below and I thought you'd be interested: http://i.imgur.com/MTc6Km1.png

I was pushed up through the green portal and when I came back down I held down jump, causing me to jump up from the blue barrier. From there I couldn't get enough momentum to get out.

Credits & Info

Views
66,397
Faves:
122
Votes
68
Score
3.50 / 5.00

Uploaded
Oct 4, 2013
6:16 PM EDT