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Happy Tower

rated 3.71 / 5 stars
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Simulation - Other

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Credits & Info

May 18, 2013 | 10:06 AM EDT

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Author Comments

This tycoon game challenges you to build one big happy tower. Build accommodation and hire staff to serve the visitors. Don't be affraid to roll up your sleeves! Some cleaning and maintenance tasks you have to do yourself! Have fun playing this colorful sim from the makers of Resort Empire.

- use your mouse
- see ingame instructions

- easier to kill rats
- add new shorcut, 5 key to use broom
- minor bug fixed



Rated 3.5 / 5 stars

pretty cool but gets repetitive very quickly

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Rated 2 / 5 stars

It's kinda for babies.


Rated 4.5 / 5 stars

As others have said, at some point the game becomes incredibly slow. If you want to kill mice (which are quite small but the way) on "fast forward", it becomes difficult. I also had a guest who could not walk into the room.
On the other hand, those special guests (the cow, the green man and others) made ​​me laugh and I think that is a plus for ya. I mean, there's nothing special about it, just I didn't expect to occur suddenly a cow in the hotel.
I progressed quickly in the game. It is not very hard to make profit here and also have a clean hotel with satisfied customers. I think the only obvious flaw is that at some point you get bored, but eventually all games have this little "detail". But the graphics are nice and everything it's good for me. I respect your work. Good job!


Rated 3.5 / 5 stars

This is a pretty good Tycoon game. The visuals are nice, the music is upbeat, the gameplay is good enough. Fantastic work!


Rated 4 / 5 stars

After day 14 the game became really slow, practically impossible to kill a mouse when the broom's graphics are about 0.5fps so you don't see what you do, actually it was hard to please the guests at all with all the lags in the end
Also had guests that moves right-left super fast but they disappeared with the day ending
Couldn't help the cow

Like the improvements and that the staff isn't identical with each other
Like the interface a lot, tho the chainsign need to be moved and shrinked a bit

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