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Author Comments

This is my entry for Ludum Dare event. It's a game made in 48 hours. The theme of the contest was "minimalism". The game is about a little creature that have to eat enough to survive. This is a pretty simple prototype version of the game. It has only one level.

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what is ludmdare26 and min

henrykun responds:

Hi!, thank you very much for playing it. Sorry I didn't explain it before. Ludum Dare is an event where people make a game in 48 hours from scratch. People from the community vote to select a theme prior to the competition and once the theme is decided everybody works using that theme as a guide. "Minimalism" was the theme of Ludum Dare 26 and Zin is based on it.

If you have any further question don't hesitate to write, thanks again for playing the game :).

Music is nice and the game is simple, but I don't really understand the win condition. I didn't collect all the goals, and near the end I was just getting pummeled to death honestly.

Then it said I won.

Also, not sure how anything besides the music has anything to do with Zen. I don't think it's a good enough reason to claim connection to a large philosophical principle. Overall decent. Not too special or innovative, but well executed.

henrykun responds:

Thank you very much for you comment. The game was inspired by Zen using the "minimalism" philosophy, or at least what I understood about it: live in a minimalist way. My idea with the little creature was to simulate that you have to eat to live but not too much because if you do it it would be easy to get hit by the green squares, which are not good for you. The same situation occurs with the small goals that you achieve (darker green squares), you really don't need them to win but they are good because give you points (they represent greed), if you try to get all of them it's easier to get hit as well. In the end, there is only one space to be saved from the squares, if you stay small the probability to be saved is higher than being saved if you are large, That's what I tried to do, maybe I had to polish the idea a little bit, Thank you again :).

i felt baptised by this

The design is nice and the music is calming. I like the increase in difficulty it gets pretty challenging. I like it though.

This is actually pretty cool, it's alot of fun and reminds me of snake with a clever twist, I would love to see one with more features.

henrykun responds:

Thank you! I'll add a lot of new features to the complete version of the game, more interesting levels and maybe new graphics as well.

Credits & Info

3.95 / 5.00

May 1, 2013
3:51 PM EDT