It's a good game, however, the gameplay frustrated me a little...
Satellite is a Flash game requiring dexterity, brains and a little patience.
In Satellite, you have to collect little glowing orbs to finish the level. However, you cannot collect them directly. You have to do this with the help of your satellite, a sphere which reacts to the gravity you exert.
EDIT: I have reduced the number of ads shown in the game. Ads are not (mistakenly) shown before every level, but only once every 8 minutes.
It's a good game, however, the gameplay frustrated me a little...
Thanks for your feedback! I can see that the game requires a lot of patience sometimes. In my next game, I will make sure that the player has better control over the gameplay.
nice concept to expand on
an ad every level wtf
Hm, I will fix the frequency with which ads are shown. They shouldn't be shown for every level, but apperently they are.
I will upload a fix that ads won't be shown that often.
EDIT: I have reduced the number of ads shown in the game. Ads are not (mistakenly) shown before every level, but only once every 8 minutes.
Pretty sure you don't need to show an ad before every level. If the loading time is actually that long for levels that are this simplistic, you seriously need to revisit your scripting.
Actually, there shouldn't be an ad before every level :-|
When testing, the ads were only shown for every other level, with several levels that didn't show any ads at all.
I will look into the ad implementation though, this is the first time I work with MochiAds and there are a couple of minor issues I still have to figure out.
EDIT: I have reduced the number of ads shown in the game. Ads are not (mistakenly) shown before every level, but only once every 8 minutes.
Interesting concept, I like it.
Thank you! :-)