Great! An addition that I think would make the game really interesting is a death count.
What a game. Bring back lots of memories. Great job
omg, make me back with touhou-like-game, tks guy ^^
I love bullet hell games, this game is good but somehow seems... incomplete? I liked the music and style of it, but... some attacks seem rather easy, and some from the same boss seem impossible. For example, first boss's first spell is fairly hard, but in second spell there are two parts where you can stand an shoot without any effort. And second boss is way too easy, there are huge gaps between the bullets. Sixth boss's first spell is incredibly hard! Seems that bosses need a proper balance and more testing before a final version could be completed. But you're in the right track! Keep up the good work!
I managed to make the first boss, spell 2 like that. I tried to make a nice looking pattern but easy enough for first boss so... I make a pattern with many bullet but have a safe spot, the task of player in this spell is to find this spot.
And for me the boss 1 first spell is easy, you just need to move close to the boss, when it shoot, it's make a big gap between it and bullets.
I wish that I could record a video clip of my playing to show the tactics to beat all bosses. There are some patterns seem hard but the tactics to pass them are easier than others. Example for the boss 6 first spell, you just need to relax then keep at the bottom of screen and move inside two lines of bullet. On this way you can pass the spell without losing any life! I'm so sad that I can't record a video because my PC is so old. With medium quality I can only record video clip with fps below 10. :(
Thank you so much again for playing and feedback!
This is a pretty good game.
My main issue is that I think I found a bug in the controls. Sometimes, when I was trying to move while firing, I would move a lot more than I would have expected (for example, I would quickly tap the right key and move half of the way across the screen). This is especially problematic for enemies like the 5th boss, because it makes getting out of the way of enemy fire impossible.
That aside, nice work with this game. Keep up the good work!