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Echo Bullet

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Author Comments

(Please forgive for my English)

Wow... featured! I never thought Echo Bullet can be at that good! Thank everyone so much!

UPDATE: (October 21, 2012)
-Added save function! The game will save automatic after each battle.
-Automatic scaling with SHOW ALL mode. (if you like EXACT FIT mode more please let me know. I'm confused to choose between two modes).
- Now the control system was fixed for both qwerty and qwertz keyboards. If you have any problem with the game control please let me know!
- Fixed issue when shooting in the start / tut scene.

- Zoom the game screen can reduce the difficulty. When you can easy see your hitbox and enemy bullets it will be pretty much easier! If you play this game in fullscreen I'm sure it will be better!
- Direct contact with bosses doesn't hurt you!

9 bosses, 30 waves of bullet hell are waiting for you. Go and let your eyes dizzy!

Please leave your feedback to help me improve my game. Hope you enjoy it! Thank you so much!

"I managed to make the first boss, spell 2 like that. I tried to make a nice looking pattern but easy enough for first boss so... I make a pattern with many bullet but have safe spots, the task of player in this spell is to find those spots.

And for me the boss 1 first spell is easy, you just need to move close to the boss, when it shoot, it's make a big gap between it and bullets.

I wish that I could record a video clip of my playing to show the tactics to beat all bosses. There are some patterns seem hard but the tactics to pass them are easier than others. Example for the boss 6 first spell, you just need to relax then keep at the bottom of screen and move inside two lines of bullet. On this way you can pass the spell without losing any life!"

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pretty good game, wish it had mouse controls though

Ship controls like a turd sliding across a wet floor.
Also, arrow keys as movement for a bullet hell.

very fun and intuitive game.

i really like how there's a slow down option and it shows you your hitbox, makes it so much easier to avoid damage, and with the amount of hitpoints it can give less skilled players a chance to practice harder patterns harder bullet hell games use, speaking of which i love how the bosses function, each have their own challenging patterns with their own phases, they feel really diverse.

also the game is really well optimised, my PC is really old (like i had it since secondary school and it could barely ran minecraft when i got it) and it didn't lag once, very well put together.

and the aesthetic of the graphics and music is also nice since i'm reviewing it.

That's too fun thanks for this Nonako!

It was fun, and I think it's just me, but this game is too hard for my eyes. It's hard to focus on the enemy's attacks, and I can't even see where the spaceship is.

Credits & Info

3.98 / 5.00

Oct 13, 2012
4:05 PM EDT