I loved it but was too short
good need impovment game
good but short.
Awesome game, very good for the short time you had to make this.
The only annoyance i have, is that i'm used to using WASD to move and the arrows to move, so i kind of ran into enemies a lot of the time :P
This game is pretty good for the time it was made in. The upgrades are clear, and have that rarely seen addition of having disadvantages with them. I personally would like to see more games that take that concept into account. The controls are solid and simple to use, with the "wasd" keys being a more than suitable replacement for the mouse for aiming. I felt it was an almost perfect length for the type of game that it is; It didn't become stale after playing it for a length of time. There was a nice degree of challenge until the point where all upgrades were maxed out, when the satisfaction of obliterating everything before you kicked in.
Some glaring, but not game-breaking issues I found in the game were the lack of audio and the hit detection on the Evolutionator. I understand the difficulty of creating a game in this time frame, but I do feel that the hit detection, at least, could have been a better fit onto the Evolutionator's model, as I found myself taking hits a number of times where the projectiles should have passed over me. A less apparent problem I had was the first appearance of the Evolve screen, the exit of which confused me for a short while.
Overall, a decent game with a couple of clear, but acceptable issues based on the time it was created in. Very nice work, I hope to see more work from you on here.