Endless War 5

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First Unlock 5 Points

Unlock a vehicle

Gunner 10 Points

Destroy 10 enemy guns

No mercy 10 Points

Kill 100 enemies

Tank Buster 10 Points

Destroy 10 enemy vehicles

Ace 25 Points

Destroy 100 enemy vehicles

Conqueror 25 Points

Destroy 100 enemy guns

D-Day 25 Points

Beat the 10th mission, "Operation "Overlord"

Tankman 25 Points

Unlock your first tank

Commander 50 Points

Reach the highest rank

Massacre 50 Points

Kill 1000 enemies

No Survivors 100 Points

Kill 2500 enemies

War Hero 100 Points

Beat the game

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Game review published: http://guidology.com/2012 /07/12/endless-war-5-guid ologys-official-review/

The fifth instalment of Endless War series brings you to a large scale tank warfare. You wouldn't be able to control a singe soldier, instead you'll be choosing from 11 different tanks, armored cars and self-propelled guns.
Prepare to face over 25 types of enemies, including tanks, pillboxes, infantry, cannons, howitzers and so on.


Dude this is EPIC!!!
Please if u continue the series make an aircraft mode too please.
This should be best Endless War till now but i think soldiers are a bit better.
The controls are a bit a little hard.
And tanks are slow and why final tank sucks he is not even match to tiger.
Well if u make another game of Endless War make it really great put faster movement and better fire rate.
Anyway the game was AWESOME i hope u continue the series :P and lol make a Soviet campaign in next please.
I love Red Alert and Endless War Soviet tanks they are the best.
Your fan superpokefan1 :D.

love it but one thing u should put a level creator in it

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Footnote: M3 Stuart is labeled as M5 Stuart in the statistics screen (which is actually another, somewhat similar American LT) and there are a few errors in the mission description (most annoyingly, "your" and "their" in Mission 13. Actually, it's plot is quite unnecessary - a secret base is mentioned to never be even used again. I was expecting a "wunderwaffe" perk or vehicle unlock.

Otherwise, the game is a 5 in all aspects except gameplay which is a 4 because 90% of the missions begin with allies kicking in just to be murdered in 30 seconds or complete the pathtracking and stand in the finish spot uselessly and end with you running around the map spamming far-range attacks to destroy the remaining stationaries. Suggestion: how about making the "destroy everything" goal optional - as in, you get a "Destroy the AA guns" mission, destroy them and may just finish the mission by, say, driving to the starting point and leaving other forces for offscreen allies to destroy?

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such an awesome game

Great game and nice development to the Endless War series. Though I miss part 1 and 2 in terms of loadout variety etc. part 5 was way awesome!

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Credits & Info

4.23 / 5.00

Jul 11, 2012
12:37 PM EDT
Action - Shooter - Multidirectional