The game was great but the fire deaths was annoying buts still a good game ill give it 3 stars :)
would have GIVEN full 5!..... but the lag is very VERY ANNOYING!!!!1
I loved the game. Very solid controls and cutesy characters. When I saw all the famous indie game jelly unlocks, I must admit I was a bit disappointed Isaac from Binding of Isaac wasn't there.
To be fair, when I first saw the game and the introduction, I was a bit skeptical. This looked a lot like one of those crappy "mainstream" games with boring gameplay and anodyne, unoriginal graphics/music.
But when I first started playing it, I was immediately captivated by the whole thing. The physics were balanced, collecting all the bolts was just difficult enough to be interesting yet not so hard as to be totally frustrating, and the music was pretty bearable.
I liked the screen "brightening up" when I collected the lightning and the jelly becoming faster.
Generally nice backgrounds too (but can get a bit tough on the eyes after a while)
Also the jellies were pretty cute, and I liked the coloured trails that they left.
All in all, visually appealing and fun. In fact, I was so determined to finish the game that I never exited to the menu until the main levels were completed (Although I have to say, since I didn't see how many levels were left, by the last red levels I was getting a bit frustrated because I felt the game was getting far too long)
One funny thing happened with the whole process of unlocking new skins. I didn't actually realise that the jellies in the vats that you had to unlock along the way were new skins.
You see, I always unlocked them, but for some reason never went inside to "get" them. I had no clue that these were new skins, since the cutscene, that was shown right before the first level with a skin, was talking about "helping" jellies. So I ended up thinking that I was just freeing jellies and that I would get a prize once I was done. (weird, I know)
Then on the very last level I ended up going into the Limbo boy vat and that's when it hit me.
So I ended up having to go back to every level with an unlockable skin and get them all again.
Also I'd like to mention that I completed both all the main levels, and the special levels, but I will probably never unlock the "true fan" levels. First of all, I absolutely HATE facebook. I haven't signed in for so long that I've probably forgotten my password, and to be fair, regardless of how much I like this game, I'm not going through the whole process of recovering my account, signing in, and pressing "like" just for the last few levels.
Second of all, I don't even have a Twitter account, and, having been there a few times, I can safely say that most of what I've seen disgusts me enough to ensure that this fact will stay unchanged.
I'm kind of disappointed that so many people nowadays care so much about their popularity on Social Networking sites. You've made a very good game, and then you force people to "support" you on a site.
I think many more people would support you anyway if you weren't so pushy over it as to "lock" levels unless they "like" you on two different websites. I mean, what does that have to do with my gameplay achievements?
Anyway, now that I have finished my verbose ranting, I'd like to sum up this review. The whole facebook thing was incredibly annoying, but in the end, did not detract that much from my experience, and I am leaving this game with positive feelings alone, which is why it will not affect the rating. The game really is one the better ones I've played in recent memory, and I would certainly like to see more (perhaps give the skins different abilities?)
But I concur with the guy below me: the facebook thing is a let-down.
classic enjoyable gameplay. lovely controls, lovely physics, precise graphics.
I hated being asked to like it on facebook. disgusted, actually. don't like where that path leads at all.
great game, great job. Level editor would be nice. best of luck.