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Apple 5 Points

Reach 10,000 points.

Cupcake 5 Points

Survive 6 levels in survival mode.

Watermelon 5 Points

Pick a chain of at least 32 flowers.

Cherry 10 Points

Reach 25.000 points.

Hamburger 10 Points

Survive 12 levels in survival mode.

Ice Cream 10 Points

Kill the ghost.

Turnip 10 Points

Pick a chain of at least 60 flowers.

Blue Jelly 25 Points

Collect 25 food items in a single combo.

Mushroom 25 Points

Pick a chain of at least 100 flowers.

Pineapple 25 Points

Survive 24 levels in survival mode.

Pink Jelly 25 Points

Squish 25 enemies in a single combo.

Strawberry 25 Points

Reach 50,000 points.

Grape 50 Points

Reach 100,000 points.

Pear 50 Points

Reach 200,000 points.

Lemon 100 Points

Reach 500.000 points.

Peach 100 Points

Survive 48 levels in survival mode.

Author Comments

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Gameplay video example ( tutorial ):


Run around the infinite, ever changing corridors of the Neon Dunjun, gathering flowers and shooting everything. ZAP!

Grab the key to the next floor.. try not to let monsters take it off you.
Once you've picked all the flowers, the doorway shall appear..

Grind the walls for a speed boost and the power of squishing!
The edges of the maze wrap around - do try not to shoot yourself in the back.

- Movement: WASD / arrows
- Firing is automatic

- Toggle mute: M
- Toggle pause: P
- Quit to main menu: ESC

How to grind walls:
- While moving along a wall, press towards that wall to start grinding it.
- Grinding charges you up and makes you move faster
- When fully charged you will start flashing silver - you can now SQUISH enemies by running through them!
- When nearing maximum, lethal charge, you'll start flashing red - better stop grinding or you'll explode. BOOM!
- To stop grinding, just press again in the direction you're moving (or any direction with no wall)

Mastering wall grinding and the powers it gives is the key to survival.

The key to getting MASSIVE POINTS is chaining. Collect things in unbroken chains for way higher scores.

- The total score for a chain of flowers rises exponentially with each flower picked.. (e.g., 1 flower = 1 point. 10 flower chain = 100 points. 100 flower chain = 10,000 points!).. as soon as you move onto a space with no flower, the chain ends.

- You can also chain monster squishing and food collecting - though the rules for these are slightly different. Experiment!

The key doubles as a handy bullet shield. It's definitely a good idea to get hold of it as early as possible. Unless doing so will break the huuuge flower chain you're in the middle of pulling off..

So yeah! Shoot stuff, squish stuff, pick flowers, collect food. Watch out for THE GHOST. Enjoy! =)

This game will make you high, and it's healthy at the same time .. so just enjoy the trip, and have fun ! We hope you like it ! :)


This game caught me in a trance. Overloading the game's aesthetics and mechanics with steroids AND hallucinogens, resulted in this extremely trippy piece of ludology that gave me at least a quarter to waste. A quarter as in 15 minutes, not 0.25 US Dollars.

I'm giving this full score to encourage xraven13 and nyarlu, the authors of this submission, because I want to see more of their work.

I kept ending up in spots where my own shots were killing me, which really puts a damper on an otherwise interesting game.

Very cool game retro-modern game! My only complaint is that you can't go directly to your place on the leader board and that it should go back to page one when you change filters.

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I liked it initially, but it does get repetitive after the first 10 levels or so. There is a good deal of influence from Pacman I can see, but that's not necessarily a bad thing. Making the item flowers is an interesting touch, but I think you could make this more playable by adding achievements. Ex: 'Grinder' 'Flower Collector', Monster Hunter'. Sometimes I keep playing a game just to get all the achievements.

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kurismakku responds:

medals = achievements ... :)

It's a interesting game. Definitely original and the only parallel I see is Pac-Man.
I will say that it gets a tad boring, staring at that colorful screen hurts my eyes, and when playing... I can kill myself by shooting my beams at myself from the other side (shooting the beams from one side to the other through that path thingy). Though I do see the strategy that comes with that I also see an annoying situation.
I will also say that this game is good for a solid ten minutes. A pretty fun ten minutes. Not overly addicting. Ridiculously easy to pick up and understand.
It's fun but, in summary, good for ten minutes and has some major flaws. Make an update.
I see that NOBODY has ever gotten a score of 400,000 or above, at the time this was written.
So here's your score.

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Credits & Info

3.43 / 5.00

May 10, 2012
8:34 AM EDT
Skill - Collect