This game like most remind me of the objective to eat smaller just to grow larger and consume around the things that are meant to be eaten. Like a food chain: Food chain games is what I've found a lot on newgrounds lately. Though like most, this one is a bit of a let down.
Very basic, small, no sound or music, level 8 is where I got too before finally deciding and understanding what this game was showing. The progression: Continuing level to level, was a small sense of enjoyment with increasing challenges but nothing new from each level besides that. The same concept for each level is given and nothing that would appeal to some people was there:
Different colors, sounds, music, scores, health: Simply the size changing.
The indication of what you could consume and what you were unable too how ever was very nice and it indeed was a relief to see grey to black or the hue of the simple color.
Though overall, having some thing "Too" simple with a "common" type of objective food chain game , specially with the one's around on newgrounds: I wouldn't mind pointing out actually.
Simple list as: Psychedelic Food Chain is some thing to look in too on newgrounds. Though very glitchy with the flashing lights and movement. At least there is a value of appeal that keeps an interest.
Music and sound is a big big part of video game play that attract and appeal to people. Other then that, your having a game that is only focusing on simply attention: I feel like more like I'm taking a test.
If you want a very interesting appeal of food chain. I suggest looking up also bubble tanks. Though instead of consumption of size. Your breaking down enemies with weapons before growing in to a more deadlier force of weaponry.
Though don't get me wrong, this is a nice game. But with out any appeal except for what the game is and what the game does. Eat, consume, grow, that is all there for this game. This standing out, won't be much.
Experimental it is, and experimental is what you have. Simple and fresh is simple and fresh.
But because some thing is design for what it is, some thing new, simple, fresh, easy, basic, non-complexional: The natural color, texture, and appearance of the skin, especially of the face or in this case, the color and appearance that this game gives. Far too simple, far too basic.
Keep up the idea though: Suggest you get some music in this game though bro. Other wise this Food Chain game will be like most, underneath the previously existing ones.
If your wondering where to find a list of these "Food chain games."
Check out the skill section of the game tab of newgrounds.
Though your a smart person, you'll be able to find most of these style of games else were.
Keep up the work.