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Super Duper Bot-Launch

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Author Comments

controls- you left click the mouse on the sling shot and pull pack then relase tip: shoot it far: then use your arrow keys to move the spinning cat around to destroy the robots

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This game is a little short and boring and a little glitchy too. I think there should've been a few more levels and generally put a little more effort into it.

I see what you are trying to do here, and it's a good kind of game, however the programming flaws in this game, and the unoriginal concept - Angry Birds, anyone? - make this a fairly poor submission. The view does change when a ball (spinning cat?) is shot from the slingshot, but you can only pan the view afterward when you use the arrow keys, which also control the cats. The projectiles do not leave the gameplay screen after they are shot... they are there indefinitely, all moving in unison. This makes it impossible to pan the camera properly, because if one projectile gets caught on an obstacle, the view stops moving.

Apart from the camera control issues, there are many other flaws in this game. For instance, the ball and sling do not show up until you click on the wooden pole. When you do manage to fling a ball, the physics are heavy, and it doesn't even roll as a ball should. You instruct the player to use the arrow keys to roll the ball, but you have to ram the robots into obstacles to destroy them. Even if you destroy all robots on screen, you still get a game over. There are also very shoddy physics on the wooden blocks and the robots. The gravity does not let the objects react naturally, and even if I smash into a robot, it does not always break. These mistakes unfortunately make the game rather unplayable. However, even if it were able to be played (and subsequently enjoyed), there is no challenge. The robots are stationary, and you have complete control over the ball even after you shoot it. It begs the question of why the player must shoot the ball at all, since it can simply be rolled to its destination.

Finally, there are audio flaws. I have stopped playing the game in order to write this review, the sound effects for shooting the ball still loop occasionally, as if I never stopped playing. There is also no music whatsoever, which causes the game to lose its energy entirely.

On a positive note, the rolling is very smooth and easy to control, so well done on that.

Overall, it feels very unfinished, and resembles Angry Birds in almost every way, including a wooden structure housing the robots to shield them from the balls. You even have a loop of birds chirping in the background. Some more practice with coding/programming games is necessary before this game will turn into anything that is playable and enjoyable by the online public. It is clear that you have high ambitions, but you should use them to produce a high-quality, original game, instead of a half-formed knock off of a game that is already a hit.

Good luck on your future endeavors.

I like the idea but. . . .
needs a title screen
it glitches too easily
spinning cat can only jump on the ground and not any building
after shooting once the camera only follows the first shot so you can't see any others.

This was a very awesome game,mixing up gameplay styles of Angry birds and platformers really bought in a cool concept. The games only downfall is no reset level button. I think pulling the camera back a bit would help too.

This game is put together decently, but needs to look over again. Things are twitchy. Plus, this is very close to the demo that StencylWorks uses. Decent game. Might not be worth time on the site.

aliensoftware responds:

its built on the same engine

Credits & Info

Views
4,145
Votes
6
Score
2.50 / 5.00

Uploaded
Feb 23, 2012
6:08 PM EST