Muu: Just Another Day

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Beautiful Day 5 Points

You've got a good feeling about today...

The Caves 5 Points

This is a scary place...

The Grasslands 5 Points

Don't fall in the water!

The Ruins 5 Points

That felt familiar...

The Wastes 5 Points

I can do this!

The Facility 10 Points

I can't believe I made it...

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Now with Medals and a Scoreboard!


* Press Z to jump!
* Press K for Easy Mode! (Scoreboard disabled)
* Press M to toggle Mute!

I set out to make a short, slightly challenging, little low-fi platformer. It's very short (15 minutes at most), not all that challenging, and certainly low-fi.

If you do get stuck, you can press the K key on your keyboard to switch on Easy Mode. Once Easy Mode is turned on, it can't be turned off again.


This is my first game. It's not all that great and has plenty of issues, which is what I expected. I spent a total of two weeks on it, a few hours a day. Most of that time was trying to learn how to use StencylWorks. Since I'm not a programmer by any stretch of the imagination, StencylWorks was my best bet for getting anything done.

Admittedly, 90% of what I love about Just Another Day is the music, provided by Peter Gresser.


* If you find your framerate very slow, try clicking the 'pop-out' link above the game, to move it to its own window.

* If you still can't hit Z after clicking away the ad, just click the flash again.


Holy cow (or is that bull), front page! Thank you all for the positive reviews!


11-02-12: Medals and a Scoreboard? I've sold out... At least I didn't make the game easier. Changed the graphic for the "helper" blocks, because some people were offended. Compressed the music to make the filesize smaller, please listen to the original quality on Peter Gresser's page.
30-01-12: Made the fadein/out on death a little faster, and added a few more helper blocks.


Quite invigorating, if a little frustrating.

I would have to say that overall, this game is quite awesome. I liked the music, the story was portrayed well through what little cutscene you had (good job on keeping them to a minimum, by the way), and while the timing for jumps was sometimes insanely precise, it didn't make me feel like it was made artificially hard.

That being said, I ran through the game on Easy mode second, seeing where the problem areas were mitigated. The only reason this gets 9/10 is because you cannot turn off the Easy mode in game.


Dear designer... on your shoulders rests the guilt for the death of a thousend Bull- (or is it a cow?) creatures. Can you feel the wight?

Miktar responds:

Every death is precious to me.


Well I like the game because it reminds me of the Sega Genesis and the Nintendo. However, I also hate it because it reminds me of the friggen hard games from that era. So I give you a 8 for nostalgia and take 2 off for me not being able to time my jumps correctly lol.


Game was going well until after the discovery. The music after is bad IMO. Love these kinds of graphics, hate dying 40x in a row. I'd say change the music for the 2nd(?) half, and I'd consider finishing it.


Consecutive annoying jumps and invisible enemies, the game. FFFFFFFFFFF, rage 10d.

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Credits & Info

3.73 / 5.00

Jan 29, 2012
5:07 PM EST
Action - Platformer - Other