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Cardinal Quest

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An arcade-style dungeon-crawler inspired by 1980s classics such as Gauntlet, Rogue & Red-Box D&D: Choose your champion and begin your quest to slay the Evil Minotaur!

Use the arrow keys or WASD to move, enter to wait a turn or go down the stairs, and the mouse to cast spells or access your inventory, map & character screens.

To attack simply walk into monsters.

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Made it in the first attempt with a wizard. Abscence of some bad guy in the end was kinda annoying, but the gameplay overall was really fun, variety of spells gave me some space for different tactics throughout the game.

Now this is one of my favorite dungeon crawler.

Good game, sometimes not exactly easy and with some mechanicals of attack and heal not very clear.

Mastapiece!

Fantastic game! I love the simplicity and casual feel it has compared to other roguelikes (most of which are ridiculously difficult). Although this game is still challenging, I like that it gives the player room to make a couple mistakes. The graphics and soundtrack are just excellent. Honestly, this game could be my favorite roguelike if it had a few enhancements:

*A couple of randomly placed merchants would make use of gold and loot.
*A wider variety of items and enemies could really add some depth to the game.
*An option to turn off auto-equip.
*[SPOILER] A boss battle or two would add more excitement and deeper strategy options. Especially at the end of the game (the minotaur could still escape right before defeat). [SPOILER]
*Many roguelikes have different species choices as well as deity worship. In this case, it would take away from the simplicity of the game, but it would definitely add more replay value.

Otherwise great game!