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Stranded Vessel

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Your science vessel is passing through a newly explored system to collect and analyze data when the engine unexpectedly malfunctioned. The vessel crashed into the planet and received significant damage. It would take quite some time to fix it. To make matters worse, the local inhabitants are not very happy with the intrusion.

Game can be controlled entirely by mouse but there are shortcut keyboard keys you can use as well.
Shooting - press the left mouse button
Targetting - move the mouse cursor
Weapon Switching - mouse scroll or 1, 2, 3
Actions - click on the icon or Q, W, E, R

This game is my attempt at making a very simple shooter/defense game. It's quite short but that was on purpose. I wanted every level to have something new for the player.

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Just like slaador said

I´ve given up on this game when I bought the twogun-upgrade right beofr the relic misson. Who the hell uses opposite guns anyway? Make it a double or a spread gun, but opposite guns are a bad idea.


Had me addicted for a while there! A little easy tho once you learn the enemy health.

Juicy stuff.

I liked this game, it had decent graphics, satisfying alien splatterings and even some semblance of a plot. My main gripes are as follows:

1) Please ramp up the difficulty. As it is, aliens just don't stand a chance against me. I, personally, would welcome the general extension of the game - more days in the campaign, more graphic-novel style cutscenes, more character development, more upgrades, more aliens... You get the idea.

2) Please take some time to playtest your game. I had upgraded my perimeter to two guns (front/back) when I got the "don't shoot the relics" mission. Guess what? It was friggin' impossible to do now that I was shooting in two directions at once. It's a GLARING design flaw, and one of the main reasons I'm not giving this game, say, 9/10.

so its pikmin then

sounds like a pikmin ripoff