Kind of slow going but I liked it overall.
There are a lot of goods & bads to the game. The art and characters are very basic and bland, but the upgrade/IQ system is unique. The constant change of weapons and locations is pretty neat. The actual attacking is where this game really gets on my nerve. I completed the game and at every level I was always 'overkilling' enemies and losing lives or watching enemies with no health run past the towers which decided to automatically attack enemies with full health for no reason. There was no button to set the attack priority. It gets real old when you throw 5 irons into an enemy with practically no health. Also when the characters have to ready their weapons, become unready because a target is out of range, then re-ready themselves, its just mind-boggling to watch your lives disappear because of wacky programing.
This could have been a really fun game, but due to technical issues, it comes up just short and takes 2nd (heck even 3rd or 4th) place to other, better games.
im not getting food when the +food sign comes up.. it seems like i am getting a LOT less food than i am supposed to get... apart from that, good game
but you should label the buttons i accidently reset the game after i paused
ha ha ha! Round 2 is very funny. Residents seated in the hay with pitchforks and rush into a zombie)))