difficulty options, make it where u restart on current level, and restart button, u get 4 out of 5, if it had those 5 out of 5, it was realy fun and challenging, just polish it up
Good idea, very poorly done. Why is there no restart level button? It's frustrating to make the player sit there when they know they've lost and are sitting around waiting for the computer to win so they can try again...and then it goes and dumps me all the way back to level 1. The game is difficult enough to require experimentation on the player's part, yet you penalize them for trying to do so. Terrible game design.
The game's content is good enough that you won't need graphics, you could make a much better sequel by not screwing up how the game is set up. And I would like that.
MotherFKN game, This, THIS!!! is what made me actually Sign up for new grounds, yea ok i have been on newgrounds since before the first madness came out so idk 7 years ago. i have been on here reading your comments and shit BUT NOW my input on this game. yea its like phage wars and its cool, so the A.I. is random and it knows what you upgrade and TBH i have no fkn clue how to beat it i tried to max all one skill, then i tried to spread skill points but hell red gets me, got to lvl 11 once but never came close agian. i tried to duplicate my same skills when i got to 11 but red adapted, Anyway im giving 5 stars because THIS is the game that made me sign in for the first time in 7 years, BOOM SUK IT, good game dude
I give this game 4 out of 5 stars beacause of its creativity and well made playthroug...
Took one star away tho, for being a bit too hard...
Really well made game.. The AI was insanely difficult which just raised the replay value.. I ended up getting dominated on level 9.. The one key I've found to upgrading is to switch it up.. The AI will analyze what you're upgrading and will counter it perfectly.. Only thing I would add is to be able to see what upgrades the AI chose so you can best counter it..