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Damn Rocks

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Damn space meteors are coming to your ship. You must avoid them at all costs!

Use the mouse to move, space key to restart game when prompted.

The main reason I created this game was to test MochiAds and how it works. If it is successfull I will use it in the future aswell. It was also my first time using FlashDevelop, i previously only used the normal Flash IDE. I hope I can transition in to it, because it sure as hell is a lot faster.

My Highscore: 2500 (Using touchpad :p)

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good

this is your first flash game so u got some skills the game is good its getting harder by the time and that's cool but u need to but some sounds in it (it's not hard to do so just google it) and make the score counter a little bit bigger cause it's hard to see

erikjansson responds:

its my first published flash game, i have made other games but never really published them. and as i said to chaolix i will probably make a sequel with much more effort put in it (only took a few hours to make this one). and i will also try work with the normal Flash IDE this time, I find it quite hard to keep embding media like animations in FlashDevelop...

Nice start. Now Execute.

We have seen many of your games across the internet, and I, personally, would like to see it have a twist. Score, life system, upgrades are all standards. HOwever, what if you could put down a storyline (For example, reaching from point A -your base- to point B (Nuclear station, black hole, etc, and you have to move through the increasingly difficult meteor fields (dodging them rocks, add enemies too), in order to reach it?) maybe also include several bases along the way to add to the plot( skill sale, intel, NPC aid). I think you have a good start. I like the texture skins on the rocks, but i think you can improve on the player skin (the ship) and the background. Nevertheless, this isnt half bad for only spending a few hours on.

erikjansson responds:

thanks a lot for your kind review, i made this game only to test the mochiapi (mochiads itself). but if it is remotly popular i may plan on making a sequel with possibly a storyline and many more features like upgrades (speed, shields etc...) and obiously put a lot more effort into it, not just a few hours.