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A real-time strategy with RPG elements set in sci-fi world. Build structures and units: robots, tanks and aircrafts, control your hero and upgrade weapons to destroy the enemy!

P.s: Please, if you'll find a bug or something you don't like in the game, don't blame the game. Just comment, and I will try fix it asap!



About ballance.

The races are well ballanced.
Yes, Tridalian's Otary is much more powerfull than Idatu's Pawn or even Proto, but its price is much higher.

Yes, instant teleport of Idatu's Spygun is much better, than flying ability of Tridalian's hopper. But Spygun's price is much higher.

Yes, Idatu's Pawns and Protos are uneffective agains Hoppers. But hoppers are weak (have not much HPs) and it's easy to destroy them with a Shira/Apoly if available or with your hero.

Yes, Tridalian's Calm is a weaker anti-air unit as compared with Idatu's Shira. BUT Tidalian's Avoses are effective anti-air units too. Avoses have fast pulse lasers, which allows them to win against Gatas, because Gatas are slower, and Gatas' weapons are slower too. So the resulting picture is:

Idatu's gata are effective support agains ground units.
Tridalians Avoses are effective multipurpose units. They are effective against most of Idatu's ground units and against Gatas too.
Idatu's Shiras are great support anti-air units, which effective against Avoses and Hoppers.
Tridalian's Calms are effective against Gatas and Shiras.
Idatu's Apoly is good long ranged tank, but its price is high and it's not effective against Avoses.

When you place Idatu campaign, you think, that Tridalians are better, when you play Tridalian campaign, you think opposite. I'll explain you why. In consideration of races are ballanced, and you have a hero, but computer doesn't, computer starts with better technolgies and higher mines and power plants levels. That give him a chance to win. So if you will not use your hero and just build units, you will think, that the opposite race is better, but it's not.

That's it ;) Sorry for my english.

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Very fun, though doesn't require much strategy.

Pretty fun game.
Regarding balance, it doesnt really matter since your hero is way overpowered. Aslong as you either upgrade your iongun or artillery. The railgun seems pretty much useless, and trying to use it results in you losing. (havnt tryed the rocket launcher)
Kind of a shame since some of the units seem well thought out, maybe this game couldve been more fun without a hero and the ability to actually control your troops. Because relying on your troops results in some of them being too fast and just getting themselves killed.
It gets boring to just run in with your hero and keep the enemy base cleared, might've been fun if there were some other objectives on the map besides just the 2 bases aswell.

Great game, but it felt a bit unbalanced. The Tridalian campaign is definetly harder, with Idatu u just need to pump Spy thingys and Gatas and the anti air ship.

Good game, nice graphics, addictive and the replay value is ok.

Looking forward to a sequel.


I really wanted to rate this higher?

Trying many tactics and slowly gaining ground in level 4 I was successful, but level 5 was a different story? Spy snipers already in place, and not being able to build enough mines to extract crystals fast before being annihilated! This really is a great game, but after trying and failing so many times on level 5 I just got sick of it!

level 5 is hard. :(
kind of an unfair advantage, but I'm sure that's what makes this game interesting? and kind if annoying..


I keep winning the first level but the second level never gets available. If its not a bug please explain what we have to do....

Credits & Info

3.76 / 5.00

Jun 15, 2011
9:57 AM EDT