Not bad, but throwing the sword is a really annoying mechanic. Far too often it will mist the enemy and land behind them, or land in a spike pit, or fall down to a lower platform.
Killing lots of enemies on platforms and then running down to pick up the sword and having to jump up all the platforms again gets a bit tedious. Having a different, or choice of weapons would be nice.
Glitchy and of poor quality
This might be one of your first submissions, so it is pretty good for that. The game play is very choppy, the art is decent, and the fact that you have to throw your sword is kind of dumb.
Cool concept really
I enjoyed the sub context which seemed original and enjoyable. However if the animation was improved it would be a much more enjoyable game; not bad ;)
Some of those green enemy plant things did not follow your script, they didnt look at you or were attackable. And the jumping was way too rigid, try to smooth that out at bit.