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Star-collector!

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i hate that sound.

I don't even know why it has a noise when you touch the walls. It was not very good for my liking. I wish it wasn't that bad.

It could be better, but still fun to play.

Well, you've definitely have the basics a good game down. You just need to bring it all together to make it more appealing to the player. I did enjoy it at first, but it soon became repetitive with no a whole lot of new stuff coming.

From a programming point of view, it might have been a good idea to have reset the velocity of the star after each death. Also, to make it a little more visually appealing, maybe the star could have rotated as it moved. As for the collisions, I believe you are using hitTestObject. (correct me if I'm wrong) You might want to look into irregular shape hit tests, as it would make your collisions more realistic.

The Hell is This?!1

Audio - 1/10 - Annoying as hell background music that made me mute my audio.
Dying noise is also unnecessary.

Graphics - 1/10 - Looks like they were thrown together with the rectangle tool. Star was thrown together probably within 2 seconds.

Gameplay - 0/10 - Terrible. Controls were fail, and I broke the game on multiple occasions.

Overall - 1/10 - Bad. Made me cry.

It is addicting

The player character controls like a slippery hot air balloon. It reminds me a lot of Flywrench by Messhof. The only problem I have with it is that some of the walls are invisible and I was running in to them and feeling cheated.

Way fun to play, painful to look at, unfair invisible walls.

cucumberproductions responds:

I hope you die

This is just taking up space.

There's no reason this should exist. It has no new ideas, unimpressive art, and a sub-par gaming experience. So I guess all I can say is, "Congratulations, you made a game." That's all you did, though. Yes, it's a game. Does it do anything new or interesting or even look good? No. Not at all.

cucumberproductions responds:

fuck you

Credits & Info

Views
3,484
Votes
7
Score
1.57 / 5.00

Uploaded
Mar 14, 2011
6:15 PM EDT