Okay, so it's probably not fair or polite for me to review a game that's been out for this long. Players, if you think that's true, ignore me. I'm dumb.
I remembered playing a game almost exactly like this in the 1990s. That's not a bad thing though. I do have some legitimate comments, so bear with me:
-I'm not aware of any weird bugs in your game.
- I feel like there should be some big score penalty for pressing the start button to test the player's alignment of the pieces too often.
-In several levels, the pieces were in the way more often than not. I had to move them to one corner before beginning to solve it. A better option might be to have the pieces start in a menu or outside the play area.
-There is one level where not all of the laser emitters are even necessary to solve the puzzle, which was strange.
-There is one level that can be solved without moving anything. That's poor level design, but I guess it was there to fill out the level select so the author could move on to a bigger and better project.
Overall, I liked the game, but it's not one I'll play again. I think I'll try some of this dev's other work sometime.