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Spitfire 1940

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Fighter command needs your assistance! The Battle of Britain is about to begin and you have been called upon to manage the British defences. Organise your men, build planes, check intelligence reports and send out your Spitfires to defend the country against the threat of German invasion.

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still no music

uh where's the music?

It's a fun game, but certainly not without its fair share of grade A game design.

First let's start on the basis of the game:
During WWII, you play the role as a British General in charge of the RAF, to defend 6 different regions of the British Isles, against German air raids.
Once you shoot down 300 German planes, you win.
If you lose 2 or more regions you lose.

Here is what I like about the game:
-The resource distribution is made very prevalent. If you Spies are not spot-on you have to make decisions on how to defend areas.
-I Like how you are given control of Infrastructure, and building planes, even though the systems put in place are minimalistic, you infrastructure can have a very big impact.\
-The interface and combat is simple, it's easy to learn the basics, and throughout multiple play-throughs you can still pick up a few tips.

Here are some things I don't like:
-The combat is fairly random, sometimes 4 planes will get shot down by 1, Spitfire or Hurricane Alike.
-You are very dependent on your spies, if the South East gets bombed, you can easily lose almost all your intelligence, creating a snowball of German raids you simply cannot stop.
-In the beginning, you barely start with any resources, and if you don't put your initial supplies into recruiters, you will not win the game.

I like it because I am very fond of the Time Period, and I like Planes regardless. But I can easily see why this game is not for you.

Very good!

A fantastic game but i'll give it a 9/10 because i find it too short :).....hope for a sequel!

really nice game

I really like the game and the atmosphere.
Also I personally really like the simplicity of the game that there are only few types of units that need to be used wisely. I think different types of ground units would make the game too complicated.

Here are some small things that might be improved:
- during some bombing pictures I saw some small graphic bugs on the left/down corners of the screen.
- some newspaper information disappears too fast
- Have you thought of including AA-guns that have a certain chance to shoot down an airplane and are also placed in a city? Maybe they might also need a recruit to be used. Somehow I missed them a bit for this battle.
- When reading the game title I somehow expected some simple action game where you control a spitfire. Here we have a strategy simulation where the spitfire is not the only aspect. No big deal though.

- The whole game makes a really nice historical impression except of one thing:
The ending. Why did you write that "germany surrenders"? There was no surrender, the plans for an invasion of britain were just cancelled and the bombings decreased. I understand the point of rewarding the player for winning but I would chose some different text.

Good job and good luck with your future games! :-)

Credits & Info

4.11 / 5.00

Jan 24, 2011
6:27 AM EST