I loved it!
I would really like to see a replay button, to be honest, but I'd hardly say that takes away from the quality of your submission. Your art style and color choice are phenomenal - somehow bridging a border between insanely cute and oddly unnerving. There's really not a lot else I can say about this. I'd love to critique it, but everything seem to fit the purpose you wanted it to. This was just... wow. Now more than ever, I really can't wait to see how your art and animation style will look in more substantial products. Fantastic work, Cloudy-pooh!
Thank-you Jacob :)
Thanks.. yes no plan, no point.
in as3 im sure you know sound control is not as simplistic but because of that we can create intricate flash games, etc.
i do not see the coding obviously but i think by assigning each song/sound to variable ,so you can individually control when to play and not to , vs as2 where you can just stopAllSounds; followed by a new sound in the timeline.
// make sure you have these imported.
// create your variables for your sound instance and one for a sound channel
// create an instance for your sound
soundone = new ClassName;
// then attach your sound to the sound channel like this
channel = soundone.play(); //
// then to stop your sound all you have to do is this.
depending on exactyl what you want done you can also use
sorry if you know this and what i said is useless
I love the vibe though and the clean lines and overall design, but my uh ehhem flash doesnt seem work :/
I need to figure out sound stuff with As3, and I'm not sure why's yours isn't working. I'll get this all fixed eventually. Thanks for the review man.
just delete it and upload the fixed one, leaving the broken one isnt helping the score
wait for it, wait for it!
I reccomend you re-submit this another day. Once you have had a stuff up, people blam it. If you re-submit this you will get so many more views because this great collab has potential to be frontpaged.
Anyway, the art is great, keep it up