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Moody's Chase -wip-

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The game is definitely growing, but I'm still only about 15% finished, I think.

I still want to include some dynamic physics, cut scenes, a plot and many more stages.

A major point would be to include a large array of different items/weapons that you can assign to either two of the main action buttons (X and Z) that would give the character all kinds of different abilities. Not quite sure how to go about doing that, though.

I'm also torn between making the game tile-based or keeping it art-based. Is it common practice (or even possible) to incorporate both?

I still don't know shit about flash.

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look foward to the finished product

This game is great, only suggestion i have is maybe putting in some better graphics, the game controls are easy to use, if this becomes a finished product, I think it could possibly be on the front page.

Meh

Unfinished gamesin my opinion need to stay off newgrounds but it looks like it could be a pretty good game once its finished
put it back on newgrounds once its finished please

~~~DBZEASYAS123~~~

Looks great

The game play is really fluid and I see a lot of potential in this game. Can't wait to see the finished product from you. That's certainly going to be quite something.

For now though, since it's so rough and lacking anything really solid, I can't give too high a rating.

Credits & Info

Views
4,131
Faves:
2
Votes
11
Score
3.17 / 5.00

Uploaded
Dec 24, 2010
2:17 AM EST