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Mega Man Demo V.20

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Author Comments

12/8/10 Update: I now know how to randomize damage so the game will feel like more of an RPG and it should help add some difficulty to the game. I fixed the rapid button issues so no going over board like you could. I found out that i got to load music as a "Wav" format to get music so music might be a while before i introduce it. The next Update should have a platforming layout but might take some time to do in the next week. Just come back once in a while and check.

12/7/10 Update: I think I solved the sound issue. had to download a patch to get the sound to work properly. My next target is getting Music to work properly.

A Second Part to the game with a few additional features. It now has an EP (energy point) counter for attacks and healing. Background for our fighters. Mega man a bit more animated. Different enemies and smoother attack animantion.

I still have it with the 2 enemies and one boss but hope to have more enemies once I get more matching/better back grounds for battle. I had sound But for some Reason it didn't wanna make it with it so I got to figure out what went wrong there.

But in all a better improvement.

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this needs alot of work

i agree with bluewaffle6

i agree with bluewaffle6 but there are also other things that could make it better
what you could do to make it look really cool is add your own animation and drawings.
also you should add in some cool effects like glow filters or any filters in that case.
and what would really make it look good is a main menu and a intro movie.

anyway good so far keep it up

its ok some bad things you need to sort though

i guess its good enough for a demo
but if you sorted the lag problem when the buttons are rapidly pressed and if you change the backgrounds and "GUI" then i ma-bay would play the whole game when its out.

hope the full game turns out allright :)

SlayerBlade128 responds:

Still trying to figure out a better way of doing the EP and rapid firing thing. I have the buttons disable when ep drops and was thinking of doing the same after attacking and when attacked, they re-activate, but didn't wanna bug it into letting you use certain attacks when you don't got enough EP to use them. I'm gonna try and fix it.

okey, I guess?

This was not the best flash but it was alright.

Doesn't work

Any time I click an action button, a new tab opens with whatever site was in your ad. Fix that.

SlayerBlade128 responds:

if you click the skip button at the loadin screen, it does that. idk why but got no power over that.

Credits & Info

2.03 / 5.00

Dec 6, 2010
6:50 PM EST