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Zombie Trailer Park

rated 4.39 / 5 stars
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Strategy - Real-time (RTS)

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Credits & Info

Dec 5, 2010 | 6:04 PM EST

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Author Comments

Zombies have taken over and destroyed the Metropolis - luckily you were never much for city folk. But now the zombies have turned their sights on your trailer park! Manage your economy and train fighting units to defend your trailer park. Gather "Yee-Haw" power to activate super weapons. Submit and share your best stage times with your friends. Here come the zombies! Go go go!

Hope you guys enjoy the game.



Rated 5 / 5 stars

Good game

Couldn't get past level 4 though. Got a bit too hard there. That doesn't of course bring the score down.

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Rated 5 / 5 stars

Not Bad

Lvl 4 complete in 7 min 51 sec
The secret behind victory isn't much of a secret it's just a matter of strategy
You get you strategy straight and even and even those tanks won't last more than a 2-3 seconds on the field

Hint1: don't always jump the gun when it comes to troop deployment, especially when it comes to shovelmen, gather money, then send out thick waves, the difference is when they all hit at once they kill the enemy faster than he can kill them and thus they last longer giving you more time and saves money on spare troops, temporarily

Hint2: Don't be afraid to sacrifice shovelmen to keep the heavy enemy units away from your own ranged units

Hint3: Observe you enemies movements, don't just any yee-haw power that is available, a mob won't last long in the face of a range of tanks and witches but an airstrike or harvester will whipe them out quite nicely, think before you fire is the name of the game

Hint4: If you have 500$ then bye a salvage yard, even if you have to sacrifice some of your bases health, but not too much, as their presence at the beginning of the game is the essence of building strong units fast enough to cope with the hostiles


Rated 5 / 5 stars

A small guide for later levels if your stuck

10/10 Loved it. It could do with a storyline and perhaps a quicker way to get those monies coming in but still a pretty good game.

I finished all 5 levels. My planning was to get to that maximum Salvage Yards as soon as possible to bring out the bigger units. With later levels you should wait to spend your first 500 on that first yard. Then when get the zombies get too close, save up 250 even if they are bashing at your base. Quickly produce 5 shovelmen simultaneously as these guys work better in groups. Use these 5 to push the zombies back and save up for that next 500. After this you may need to produce 2 groups of shovelmen and then save up that extra 500 because those witches will tear through them.

Once you have maximum salvage yards. Keep the zombies at bay with small groups of 5 shovelmen until you have saved up enough for the angry farmers. Buy one or two and another group of 5 shovelmen. Keep producing angry farmers, say 10 or so and hopefully at this point you will have enough 'Yeehaw' points to bring out an angry mob. Build trailers if your population gets too big.

Now save up for a Still and produce Moonshine bombers along with the occasion mob run to refill your anrgy farmers. Keep on producing Moonshiners and mob runs with the occasional angry farmer and their base should be finished.

I'm not sure this is useful for 'Speed Runs' but it works if you want to finish the game.

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Rated 4.5 / 5 stars

really nice...

but, goddamn fix the whole money thing.

p.s. Sorta was hoping for ending cutscene ;(

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Rated 4.5 / 5 stars


I don't know what the Hell the rest of you did to get to level 4, but I still get swamped on level 2. The zombies upgrade faster than I do; it's hard to keep up.

Fun, nonetheless.