interface is so 90s
i thought that the idea is cool, but the details killed it
the interface is too "kitty-pretty" whilst the important stuff is anoying,
example, during battle, the buttons in the bottom bar showing the types of satellites are too big, you could make the icons more different, showing cost beside it (no need for an energy icon in every button), and any extra info can be in a tooltip
when you place a satellite, ir click it that weapon selection purple screen pops up in the middle of the screen,
also, instead of placing a satellite, clicking it, selecting type of equipment (sail of weapon) and then subtype.. Why not simply, have all sails and weapons (+ satellite) as icons in the lower bar? much cleaner interface, less boring