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Robot Wants Fishy

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The third in the series. Help guide Robot to the Fishy he so desperately wants. You'll have to collect a variety of powerups to get there, and there seem to be a few hundred aliens also standing in your way.

Each time you get blown up, your time increases by 10 seconds, so try to catch Fishy as fast as you can!

Use the arrow keys to move. Up or Z jumps. As you collect power-ups, it will tell you how to use them!

Extra keys:
0 to mute the sound
-/+ adjust volume
P to pause

UPDATE 8/25/10: The final jump is now less painful for those who had to give up there! The jellyfish/spike situation in the end tunnel is also easier, and the spot where you could get stuck is no longer.

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for the longest time, I thought this was the 4th game in the series. Regardless, this game is one of the game that I enjoyed a frickin' LOT.

In the next game, add a button that respawns you at the last checkpoint. Otherwise, 10/10, would upgrade again.

such a underrated series tbh

I love these games so much. The story, the aesthetic, the powers, so much of it makes it very easy to get engrossed in this series.
But there is also so much that makes me just not want to keep playing. Sections where the problem isn't "how do I get around this" but rather "gee I hope I can kill one of the enemies before I die this time." Dying stops being a punishment and starts being an expectation.
I love games that play with shields/invulnerability to make you take damage to get past an obstacle. But what made me stop playing this game was a respawning snail positioned right in front of a crystal that I had to run through, staring down a long tunnel that made avoiding it impossible. *Maybe* I was supposed to go find another shield upgrade, or *maybe* I was supposed to just throw myself at it until the patterned worked out for me. I honestly can't tell, and that's what's wrong with this game.

Finally finished this one! And I still don't blame kitty for eating fishy. Fish gotta swim, kitty's gotta eat. :D