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rated 3.32 / 5 stars
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Action - Shooter - Run 'n Gun

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Credits & Info

Aug 23, 2010 | 7:54 AM EDT

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Author Comments


I made this game as the 18th run of the rather excellent 48 hour game creation competion Ludum Dare.

This means that all the art/code/sound was all made by me, within a strict 48 hour timeframe. I'm really happy with the level of polish I managed to achieve in the time, and I really hope you enjoy it.

edit: If you're having problems getting back up, this video should show you what you're missing.: tch?v=meKITP12Dsc

Apologies for not making it more obvious.

Jonathan Whiting



Rated 4.5 / 5 stars


whenever i search the video it couldn't find it! WHAT THE FUCK? what the fuck is the video called???I'M VERY ANGRY!!!


Rated 2 / 5 stars

...well I...

I thought it was that other flash game also called collateral...any who, technically this game is nicely done, and it is some what entertaining, I dont know if you are serious about the pacifist crap u gave at the end of the game considering that most enemies blast themselves or each other.


peace is something you fight for, there are so many conflicts out there, sitting in a chair and doing nothing about it doesnt make you a pacifist it only makes you a hypocrite. go out there and pick a side, or create you own side, ever heard of Sam Childers?


Rated 5 / 5 stars


Dang, a lot of people vote low just because it carries a pacifistic message? I thought that was supposed to be a good thing?
Anyway, I liked how it developed about getting down easily but then you had to go back up and it became a sort of puzzle platformer. It has this challenge I guess to get down and up again without killing anyone. I tried this on my second try and I got away with getting 22 people killed. It is quite hard because you should sneak passed the enemy without being detected and or they should each other or get shot by their own stray bullets.
At that point, reset button and checkpoints might be a good idea, since wanting to obtain this requires you to start over when one guy kicks it and that's quite a hassle. There might be some in game achievements connected to this game, like getting down without killing anyone or so.

It's a nice game with a nice message. I wonder if there is a special ending if you managed to escape without getting anyone killed..

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Rated 2 / 5 stars


In terms of a platformer, it's not bad, hippie bullshit message aside.

What irritates me is, even "giving pacifism a chance", as the game says at the end, the enemies KILL THEMSELVES. I got something like 20 kills- without once shooting my own weapon at an enemy.

In short, I gave pacifism a chance, other people didn't, and the outcome was the same! kinda like real life, huh?

anyway, I'd give it a higher score if a perfect score was possible, but, since it's not, and going through 'hard mode' and not killing anybody on the way back up nets the same result as just blasting every living thing in sight, 4/10.

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Rated 5 / 5 stars

Excellent game and message.

For a game put together in 48 hours this is fantastic. The art is good, the music is vaguely war movie-y, the physics are precise enough to facilitate the platforming.

On the message, I think some people just don't realize that our principles and our ability to resolve things in non-violent manners are the only things separating us from the animals we eat and use.

The ultimate defiance to a violent force is to show that you will hold your head up high and suffer any injustice to prove your point and to remain their better.

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