Wow
I'm going to say the nice part first before you comment and try to point out something wrong in my logic. I like the idea, I was actually checked this when it was just uploaded and I've recently just made this account to comment since you're getting so few. The idea of a prisoner's last days kept on a timer they have to watch is cool and you could have something if you worked at it, but (and I have watched both parts several times) it all turns into shit real quick. I understand keeping the purple bad guys hidden and mysterious, after all that's what will bring suspense, but man, every other part of this made me laugh it was bad. This is commenting on both parts so we're clear. In the first part you said all they can do is talk to each other, man WOW that's so sad. If I was locked up in a prison all day, getting to move around freely and talk to people would not suck at all really. Although that maybe your own personal shyness factoring into your wonderful animation. "A signal" was the first of the two I saw and I thought "well this isn't very good but let's see the first part, maybe it was funnier" and the thing I realized is that you explained absolutely nothing between the two. Like when Green kills some nameless thug and says that it's he murdered his friend. Who? Maroon? He killed himself! But maybe it's not maroon maybe it was another friend, but wait, I have no clue who that is do I? The story sucks to say the least and not because of these mysterious counters or the mysterious prison they're in or how they turned off the sun, it sucks because you're just making a story you're trying to fill with drama and intrigue while never developing anything. There is no difference between any character Greens nuts, good job I got that one. All their lines consist of the same generic dribble (nice :D the one guys says in the first part, I was glad you did that actually, hard to tell when a faceless guy is smiling). Also if they're so closely monitored how the fuck did they cut a hole through the wall, cut open their clock things, pass them around in the main room, and get guns and grenades? That's why this sucks ass IT MAKES NO FUCKING SENSE. And don't say in your reply "it will all be explained" no, you can't unless you're making 1.5 "Part of a signal" to explain the shit in part 2. One thing you might say to me regarding how the guy got the guns and stuff was because there was an inside guy, but he's BLUE and in the next scene the guy Green's talking to is the Blue guy, so it looks like he was the inmate who gave his buddy the guns which is really fucking stupid. One last thing is a comment about their pulsing. I understand it's a design choice but it doesn't make them look at all more alive, look at your arm right now, is it growing and shrinking? Hopefully it isn't (and if it is I guess I don't have to watch more of these), which would mean pulsing doesn't mean they're living at all. You've got a cool idea my friend it's just a shame it looks a little hastily done, put some work into it and you could have something worth watching for a few minutes. Oh, and to all the fuckers who've just given him 10's and "epic movie man I don't get it but it would be great if I did" you've never watched a movie or seen something genuinely good in your life. He's got a really shity movie that I like to make fun of because I'm a troll, but this is the first one of these animations where I liked the idea enough to comment and say how you can improve not just rant about how it sucks (though it does). By just giving this crap a 10 you're not looking for quality, 10 means perfect in EVERY WAY this is far from it and really should be improved. Keep going, but don't just keep shitting out flash movies because you can, make shit because your product is good.