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This game was made possible by a grant from the Digital Media & Learning Competition. The goal was to make a truly educational game that was also genuinely fun to play. We hope students, teachers, and gamers will all enjoy the game, and encourage you to visit www.cellcraftgame.com, which will soon have an open forum and eventually downloadable teacher materials.

The game was designed by Anthony Pecorella. The lead programmer was larsiusprime of Super Energy Apocalypse fame, and the art was by LILg, who created the Reincarnation series. A custom soundtrack was created by Hibiki Haruto.

Also thanks to Dr. Jed Macosko at Wake Forest University and Dr. David Dewitt at Liberty University for providing lots of support and biological guidance.

Thanks so much for the support and kind words - this has already exceeded my hopes in terms of a response for the game! :-D

This game can be processor intensive. There are some options in the menu for reducing the graphics that may help.

***Fixes in v1.0.1***
- Fixed issue in final level with some buttons suddenly no longer functioning.
- Fixed membrane explosion when recycling membrane quickly.
- Possibly fixed fatty acid glitch in Level 3
- Fixed two typos

There is still an issue with getting stuck too far outside of the colored area. Solution - don't go out there. :) It's a somewhat complicated fix, so I'm not sure if we'll get it in or not, but it's the easiest to avoid too.


lot of work.

Played for half an hour, still not out of the tutorial...

Anything this complicated won't entertain me for long.

this game looks fun

it lookscool but theres so many bugs it wont even work properly please fix

that was fun......i geuss

it was ok......... to main things to remember

Showed promise. Didn't keep it.

One quarter into the game, and I still felt like my hand was being held all the way. Nice, safe, tutorial situations as you eased me into the content... that feeling lasted, far, far too long. Not even the slightest sense of adventure or challenge. Here, have another organelle, another threat, and so many resources to work with that you'd have to be asleep to somehow possibly fail the challenge to any conceivable degree.

Fun game

hate that i glitched at the end. the membrane was actring erratic after i moved. it was going in and out of itself and let the organelles to direct exposure without membrane penetration. AND i had everything maxed, so there no way ill play this game again knowing this. i hate hard effort gone to waste.

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Credits & Info

4.45 / 5.00

Jul 9, 2010
2:39 PM EDT
Strategy - Tower Defense