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Battle for Alandria

rated 3.87 / 5 stars
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Strategy - Tower Defense

Credits & Info

Jul 9, 2010 | 7:31 AM EDT

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Author Comments

The game consist of 13 missions.
Each mission consists of several tens of rounds. Each round is divided into two parts. You buy, build and upgrade your army during the first part of the game. The second part of the game is a battle, in which you can partially control your units. Your hero earns an expirience for each level and when he reaches new level he gets improvement points. These points can be used for improvement his characteristics.



Rated 2 / 5 stars


Elite archer with full levels in attack speed is insta-win...
The idea is good, but the execution is horrible.


Rated 3.5 / 5 stars

Good game but way too easy

All I did the whole game was to upgrade the first atack spell and just use the first mages to regain my hero's mana and I won without worries, all I had to do was to get enough money to buy the elite archer and then upgrade him while using the atack spell on the enemy mage and I won without even being damaged... It's a good idea for a game but needs lots of repairs.


Rated 4 / 5 stars

Yeah, unbalanced

I second what skwurlyman said with one exception: it's far more effective to upgrade attack rate than total damage. With ten or so upgrades of attack rate he's like a machine gun. Totally tweaked.

Took me a while to realize how to upgrade my hero, but once I found that out it was easy.

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Rated 3 / 5 stars

Nicely done game, but balance should be tweaked.

I just finished this game, and in all but the last stage I used a single archer. That's it. By wave 5 or 6 he's Elite, and then all of my upgrade points go to his attack rating. The last level I had to add a couple of pikemen to soak damage. Maybe have points spent carry over when you upgrade your soldier, and add some limits to how many points you can put into each stat. As it stands, the archer is completely broken.


Rated 3.5 / 5 stars

though by no means very strategic at all,well done

it's very, very fun, but it's too repetitive. as others have said, since you start with the same amount of money every time, you end up sticking with several strategies. furthermore, since you have pretty much everything from the get go, barring some spells and some level ups, there's no incentive to keep on playing. it would be great if you could incorporate unlockable units, spells, levels and all that jazz. :) and there's no strategy at all. all you have to do is hold out until you can afford the troops badass enough to get to the boss. :) but it's a good game, just make sure to make it more fulfilling next time.

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