Iloveyou
I wanted to build something confrontational, that would engage players to give thought to what they are doing both in and out of game.
The result is 'Loved' - a short story in the form of a flash platformer.
Updates
1. It should be much easier to perform precise drops now
2. Resurrecting inside walls should no longer be possible
3. Slope-related glitching should no longer occur
4. Added a small secret
Iloveyou
I love how doing different things give you some different endings
I share the feelings of many other reviewers. It's a beautiful game, but the lag makes it frustratingly difficult.
That lag. This rendered it unplayable in my mind.
this needs to have w.a.s.d id be better. but stilll gud.