Good at first but i got bored on stage 44, other than tht its a good game.
It was a great game man, I got hooked and did like 60 levels. Would be better if there was a few more types of enemies coming at you.
Cheers, KalasGibari! Yeah I did have another enemy type; called the Ratchildren. But the extra sprites caused cpu melt down in later levels. Due to my inexperience in Flash I'm sure. :)
Looking forward to your main project. The protagonist (that little girl or what it was) looks realy nice and ...well I am looking forward to that game.
PS: Is the spawn number rather random? I got to stage 108 but I have like half the score of that guy on stage 95. Bug or random spawn number?
PPS: The music is awesome - it's what actually made me keep playing.
108, wow! Ok I need to get this crossdomain highscore table working here.
The spawns are random in a controlled fashion. I've made tweaks to the game since that person got to level 95, so sorry about that inconsistency.
If I get the highscore working through here I may reset the table and keep the old as an archive.
Yes I'm looking forward to releasing the main project!
this is a pretty good game, after you play a couple of levels you get hooked, i played 50 levels.
the only thing i was wondering about is the story, wtf is going on. the only thing i can think of at the moment is a zombie horde in a hospital
Story: Lylian and her comrades have been cornered in the laundry floor of the Hacklaster Mental Hospital for the mentaly incapable.
They scored themselves a bunch of donuts from the head nurse's private stash and now she's let loose the entire hospitals staff to retrieve them.
Only Lylian can fend them off with her unbound straightjacket. While the other are in the back... eating protected donuts.
I would change just one thing
make the bins respawn just a little faster.
Thanks for the feedback, Kortech. I did put some thought to changing the trolley spawn rate, but was worried it may make the game too easy (?)